using System;
using System.Collections.Generic;
using System.Text;
using System.IO.Ports;
using System.Windows.Forms;
using System.Data;
namespace DAQ.Com
{
/// <summary>
/// 串口操作类
/// Date:2010-08-17
/// Author:qzg
/// Version:1.0
/// </summary>
public class Com
{
/// <summary>
/// 构造串口设置表结构
/// </summary>
/// <returns></returns>
public static DataTable GetComSet()
{
//设置串口设置信息
DataTable dtComSet = new DataTable("ComSet");
dtComSet.Columns.AddRange(new DataColumn[]
{
new DataColumn("DevName",typeof(String)),//设备名称
new DataColumn("Protrocl",typeof(String)),//协议名称
new DataColumn("ComName",typeof(string)),//串口名称
new DataColumn("Rate",typeof(int)),//波特率
new DataColumn("Parity",typeof(string)),//校验位
new DataColumn("Databit",typeof(byte)),//校验位
});
return dtComSet;
}
/// <summary>
/// 串口组件
/// </summary>
private SerialPort sport;
/// <summary>
/// 设置发送缓冲区大小
/// </summary>
public int outBufferSize
{
set
{
sport.WriteBufferSize = value;
}
}
/// <summary>
/// 设置接收缓冲区大小
/// </summary>
public int inBufferSize
{
set
{
sport.ReadBufferSize = value;
}
}
/// <summary>
/// 构造函数
/// </summary>
public Com()
{
sport = new SerialPort();
}
/// <summary>
/// 初始化
/// </summary>
/// <param name="portName">端口名称</param>
/// <param name="rate">波特率</param>
/// <param name="parity">校验方式</param>
public Com(string portName,int rate,Parity parity)
{
sport = new SerialPort(portName,rate,parity);
}
/// <summary>
/// 初始化串口
/// </summary>
/// <returns></returns>
public bool InitCom()
{
if (sport.IsOpen)
return true;
else
{
try
{
sport.Open();
return true;
}
catch (Exception e)
{
return false;
}
}
}
/// <summary>
/// 关闭串口
/// </summary>
public void Close()
{
if (sport.IsOpen)
sport.Close();
}
/// <summary>
/// 串口设置并打开
/// </summary>
/// <param name="portName"></param>
/// <param name="rate"></param>
/// <param name="parity"></param>
/// <returns></returns>
public bool InitCom(string portName, int rate, Parity parity)
{
if (sport.IsOpen)
sport.Close();
sport.BaudRate = rate;
sport.PortName = portName;
sport.Parity = parity;
try
{
sport.Open();
return true;
}
catch (Exception e)
{
return false;
}
}
/// <summary>
/// 发送字节
/// </summary>
/// <param name="writeBytes">要发送的字节</param>
/// <param name="count">发送字节的数量</param>
/// <returns></returns>
public bool write(byte[] writeBytes,int count)
{
if (InitCom())
{
try
{
sport.Write(writeBytes, 0, count);
return true;
}
catch (Exception e)
{
return false;
}
}
return false;
}
/// <summary>
/// 发送字符串
/// </summary>
/// <param name="writestrs"></param>
/// <returns></returns>
public bool write(string writeStrs)
{
if (InitCom())
{
try
{
sport.Write(writeStrs);
System.Threading.Thread.Sleep(100);
return true;
}
catch
{
return false;
}
}
return false;
}
/// <summary>
/// 读取数据
/// </summary>
/// <param name="NumBytes">读取的字节数</param>
/// <returns></returns>
public byte[] Read(int NumBytes)
{
byte[] inbuffer=null;
if (sport.IsOpen && sport.BytesToRead > 0)
{
if (NumBytes > sport.BytesToRead)
NumBytes = sport.BytesToRead;
try
{
int b = sport.ReadByte();
string s = sport.ReadExisting();
string s1 = sport.NewLine;
//string ss = sport.ReadLine();
inbuffer = new byte[NumBytes];
int count = sport.Read(inbuffer, 0, NumBytes);
}
catch (TimeoutException) { throw; }
}
//sport.Close();
return inbuffer;
}
/// <summary>
/// 读取数据
/// </summary>
/// <returns></returns>
public byte[] Read()
{
return Read(sport.BytesToRead);
}
/// <summary>
/// 读取行数据
/// </summary>
/// <returns></returns>
public string ReadLine()
{
try
{
if (sport.IsOpen && sport.BytesToRead > 0)
{
string s = sport.ReadExisting();
return sport.ReadLine();
}
return null;
}
catch (TimeoutException e)
{
return e.Message;
}
}
/// <summary>
/// 读取可用字节流
/// </summary>
/// <returns></returns>
public string ReadExisting()
{
return sport.ReadExisting();
}
/// <summary>
/// 握手标签
/// </summary>
/// <param name="cmd"></param>
public void SendSignal(byte cmd)
{
byte[] hexdata = new byte[5];
hexdata[0] = 0x01;
hexdata[1] = 0x03;
hexdata[2] = cmd;
ushort crc = CommWithARM. CRC_16(hexdata, 3);
hexdata[3] = (byte)(crc / 256);
hexdata[4] = (byte)(crc % 256);
write(hexdata, 5);
}
/// <summary>
/// 读取ARM信息
/// </summary>
public void OnOnCommMscomm1()
{
byte[] rxdata= Read();
if (rxdata != null)
{
int len = rxdata.Length;
if (len == 23)
{
CommWithARM.CheckHandSignal(rxdata);
}
else if (len >= 53)
{
CommWithARM.HandData(rxdata, len);
}
}
}
#region cancel code 2010-08-23
///// <summary>
///// 串口组件侦听数据接收
///// </summary>
///// <param name="sender"></param>
///// <param name="e"></param>
//public void Sp_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
//{
// byte[] readBuffer = new byte[this.sport.ReadBufferSize];
// sport.Read(readBuffer, 0, readBuffer.Length);
// this.Invoke(interfaceUpdataHandle, new string[] { Encoding.UTF8.GetString(readBuffer) });
//}
#endregion
}
}